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Fighting Games are Finally Getting Easier to Play

Thumb-breaking controls and overly annoying motion inputs are beginning to fade away from fighting games. Change is hard and some will call this a bad thing, so let's take a look at why its been good for players, the industry, along with some examples of success.



 

Agree/Disagree? After watching the video please let me know what you think and share your feedback in the comments!

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